namespace Table.DataModel
{
    public class TableSceneBotMonster
    {
        /// <summary>
        ///触发点怪物群ID
        /// </summary>
        public int MonstersId;
        /// <summary>
        ///所属场景ID
        /// </summary>
        public int SceneId;
        /// <summary>
        ///等级
        /// </summary>
        public int Level;
        /// <summary>
        ///怪物名字
        /// </summary>
        public string Name;
        /// <summary>
        ///怪群位置
        /// </summary>
        public int Position;
        /// <summary>
        ///是否为任务怪
        /// </summary>
        public int IsTaskMonster;
        /// <summary>
        ///可触发寻怪最大距离
        /// </summary>
        public int MaxDistance;
        /// <summary>
        ///怪头像
        /// </summary>
        public string monsterIcon;
    }
}
